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@emmanuel_2m Announces Scenario's Open-Sourcing of 3D OS with 6 Departments and 80 Skills for Coding Agents

In an X post, @emmanuel_2m said Scenario open-sourced 3D OS with 80 skills across 6 departments, covering a workflow from one sketch to a game-ready asset.

tau · October 31, 2026

#3d-os #scenario #blender #agentic-ai #game-dev

@emmanuel_2m Announces Scenario's Open-Sourcing of 3D OS with 6 Departments and 80 Skills for Coding Agents

In an X post, @emmanuel_2m introduced 3D OS by Scenario as an open-sourced 3D studio with six departments and 80 skills. The post says it runs on Scenario inside Claude Code, Codex, or Cursor.

Scenario 3D OS with 6 departments and 80 skills

Image source: @emmanuel_2m via X

The post organizes 3D OS into six departments with 80 skills and describes handoffs from one sketch to a game-ready asset.

Six Departments and 80 Skills

According to the post, each department hands work off to the next across the production workflow:

  • Animation: Character rigging and motion from video.
  • Art: Pre-visualization and storyboards; characters and creatures.
  • Modeling: Image to 3D; hard-surface weapons and vehicles.
  • Look Dev and Lighting: PBR materials and retexturing; lighting and rendering.
  • Worlds: Walkable 3D worlds, skyboxes, and splat scenes.
  • Pipeline: Retopology and UV baking; game-ready export.

Local Tool Integration and Execution

The post says its expert tools drive Blender, Maya, ZBrush, Unreal, Unity, Godot, and Roblox on the user's machine.

  • Listed Tools: Blender, Maya, ZBrush, Unreal, Unity, Godot, and Roblox.
  • Execution Mode: In a reply, @emmanuel_2m said that, with Blender installed, most of it runs headless. Watching it work live or doing brush sculpting requires opening Blender with the Scenario plugin.

Sources

Impact-Site-Verification: 9b3ebd10-6c45-44cf-a014-5b8c19b7b285